Here are a few of the creatures I created in Autocad 123D Creature for iOS. All the character modeling and texturing was done in-app, then I was able to export an .obj file for use in Blender3D. For the lizard guy I took the background from a zoo photo and modeled the crystal and rock in Blender. For the forest canopy shadows on the character, I took the same background, desaturated it, converted the white into an alpha channel and mapped it to a couple of planes which I aligned to a sun lamp as a gobo. Project took about an hour and a half. My only complaint about the 123D app is that it doesn’t allow you to overlay a reference image for modeling. Other than that, it’s a great tool to create nearly complete concept creatures very quickly. For the wolf-sloth guy, I took this opportunity to experiment with rigging in Blender, which resulted in a fully articulated model (with the exception of the teeth, which I added in Blender, and just won’t seem to move with the rest of the model). Didn’t do much with him yet, but maybe I’ll do some animation with him in the near future.
A Few Creatures I Whipped Up